We're FINALLY talking about Hirelings! I'll be covering the basics of how to setup and use Hirelings as well as the 4 "basic" Hirelings that are included in the Marauder Expansion. This will be the first video in a 2 part Hirelings series, next time I will cover the rest of the Hirelings from the More Hirelings boxes. If you want to show your support with a small recurring or one-time donation: https://www.buymeacoffee.com/nitrorev Hireling cards and screenshots are from the Root Ultimate Mod by Slugfacekillah and Ehss, the best and most up-to-date Root mod available for Tabletop Simulator. 0:00 Intro - Why use Hirelings? 4:21 How to think about Hirelings 5:22 Setup 12:45 Who rules the clearing? 14:00 Battling uncontrolled Hirelings 14:29 Gaining a Hireling from the supply 16:18 Losing control and giving Hirelings away 20:03 Forest Patrol & Feline Physicians 23:14 Hireling restrictions 24:01 Hirelings don't battle with you 25:06 Last Dynasty 26:35 Hirelings add pieces to controller's rule 28:25 Hirelings don't score VP for you 28:45 Bluebird Nobles 29:55 Spring Uprising 34:19 Hirelings cannot battle the Spring Uprising 34:41 Rabbit Scouts 35:50 The Exile & The Brigand 43:32 To Be Continued...